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Danger 5 Verified
character_knight

Knight

How to Unlock Knight

Win a run in Danger 4

Class Modifiers

+2 Melee Damage for every 1 Armor you have
+3 Armor
You can't equip ranged weapons
You can only equip tier 2 weapons or above
% Attack Speed modifications are reduced by 50%
Harvesting modifications are reduced by 80%

Build Strategy

Armored Sword Tank

The Knight gains +2 Melee Damage for every 1 Armor and cannot equip ranged weapons. You also cannot find Tier 1 weapons in shops (only Tier 2 and above). The strategy is to stack Armor aggressively, as it provides both extreme durability and massive damage. Using Swords is ideal to activate the Blade synergy, which grants Dodge and Lifesteal.

Stat Priorities

Focus

Armor
Melee Damage
% Attack Speed

Secondary

Max HP
HP Regeneration
Luck

Avoid

Ranged Damage
Harvesting
Range

Expert Tips

1

Armor is your primary damage stat; prioritize it above all else.

2

Blade weapon synergy provides free Dodge and Lifesteal.

3

Walk in spirals to group enemies for efficient clearing.

Core Expert Items

item_metal_plate

METAL PLATE

"Provides Armor, which translates directly into Melee Damage for the Knight."

item_leather_vest

LEATHER VEST

"A high source of Armor to boost both defense and offense."

item_cape

CAPE

"Grants Lifesteal and Dodge, complementing the Blade synergy."

Best Starting Weapons for Knight

SwordSword
REC
HammerHammer
SpearSpear
TorchTorch
Jousting LanceJousting Lance
Fighting StickFighting Stick
PlankPlank
RockRock
FistFist
KnifeKnife
ScissorsScissors
Cacti ClubCacti Club
VorpalVorpal

Frequently Asked Questions