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Danger 5 Verified
character_generalist

GENERALIST

Character Unlock

Collect 2000 materials

Class Modifiers

+2 Melee Damage for every 1 Ranged Damage you have
+1 Ranged Damage for every 2 Melee Damage you have
You can only equip 3 melee weapons and 3 ranged weapons at a time

Build Strategy

Cactus & Slingshot Hybrid

The Generalist must equip 3 melee and 3 ranged weapons. Due to the passive ability, Melee Damage boosts Ranged Damage and vice versa. The best strategy is to use the Cactus Club (Melee) and Slingshot (Ranged). The Cactus Club shoots projectiles that scale with Ranged Damage, creating perfect synergy with the hybrid stats you are forced to build.

The Obliterator is a fantastic late-game weapon for this build because it deals massive damage and benefits from the high Range and Damage stats you accumulate.

Stat Priorities

Focus

Melee Damage
Ranged Damage
% Attack Speed

Secondary

Max HP
% Speed
Range

Avoid

Elemental Damage
Engineering

Expert Tips

1

Keep melee and ranged damage stats balanced.

2

Cactus Club projectiles scale with Ranged Damage.

3

Melee damage is often cheaper to buy than Ranged.

Core Expert Items

item_hedgehog

HEDGEHOG

"Provides both Melee and Ranged damage, effectively double dipping on this character."

item_obliterator

OBLITERATOR

"Deals massive damage in the late game, outperforming lower tier weapons significantly."

Arsenal: Recommended Starting Weapons

weapon_cacti_club
REC
weapon_slingshot
REC
weapon_fist
weapon_ghost_axe
weapon_ghost_flint
weapon_lightning_shiv
weapon_knife
weapon_scissors
weapon_spear
weapon_shuriken
weapon_double_barrel_shotgun
weapon_smg
weapon_shredder
weapon_revolver
weapon_laser_gun
weapon_ghost_scepter