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Danger 5 Verified

Fisherman
How to Unlock Fisherman
Get 2 Bait during a run
Class Modifiers
• +5 Max HP
• +20 Harvesting
• Shops always sell a Bait
• +2 Harvesting for every 1 Bait you have
• Baits make some special enemies spawn throughout all future waves
• -100% Bait price
• -50% materials dropped from enemies
Build Strategy
Bait & Switch Stick Build
The Fisherman gets special Baits in the shop that increase % Damage but spawn dangerous Lamprey enemies. You must buy every Bait you see. Sticks are the best weapon as they provide flat damage, which multiplies powerfully with the massive % Damage from Baits.
Spears work as a primitive weapon alternative, but Sticks offer better raw damage scaling.
Stat Priorities
Focus
Max HP
Armor
% Attack Speed
Secondary
% Speed
Luck
Harvesting
Avoid
% Damage
Expert Tips
1
Buy every Bait in the shop, no exceptions.
2
Sticks provide flat damage to multiply Bait percentage.
3
Baby Gecko helps collect materials while kiting Lampreys.
Core Expert Items

BAIT
"The core of the build; provides damage and economy but adds enemies."

BABY GECKO
"Essential for grabbing loot since you must kite the Lampreys."

RIP AND TEAR
"Explosions help clear the swarms of Lampreys efficiently."
Best Starting Weapons for Fisherman

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Frequently Asked Questions
Get 2 Bait during a run
The best starting weapon for Fisherman is Stick. Bait & Switch Stick Build is the recommended build strategy on Danger 5.
The Bait & Switch Stick Build is the recommended Danger 5 build for Fisherman. The Fisherman gets special Baits in the shop that increase % Damage but spawn dangerous Lamprey enemies. You must buy every Bait you see. Sticks are the best weapon as they provide flat damage, which
Focus on Max HP, Armor and Attack Speed.