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Danger 5 Verified
character_cyborg

CYBORG

Character Unlock

Reach 10 Ranged Damage and get 3 structures at the same time

Class Modifiers

You start with 1 Minigun
Ranged Damage modifications are increased by 200%
100% of your Ranged Damage are temporarily converted into Engineering
halfway through a wave (1 Ranged Damage = 2 Engineering)
Engineering modifications are reduced by 75%
Melee modifications are reduced by 100%
Elemental modifications are reduced by 100%

Build Strategy

Minigun Ranged-Engi Hybrid

The Cyborg has a unique mechanic where Ranged Damage modifications are heavily increased (200%+), but this stat converts into Engineering halfway through the wave. The strategy is to stack massive amounts of Ranged Damage to clear the screen instantly in the first half. The Minigun (Chain Gun) is the best weapon for this due to its high fire rate leveraging the flat damage.

Later in the run, you can add high-impact weapons like the Obliterator or Rocket Launcher, which also benefit from the massive Ranged Damage scaling before the stat conversion.

Stat Priorities

Focus

Ranged Damage
Harvesting

Secondary

Engineering
Max HP
% Speed

Avoid

Melee Damage
Elemental Damage

Expert Tips

1

Prioritize Ranged Damage; it scales incredibly high.

2

The Minigun is the best weapon; stick to it.

3

Corner camping helps survive when stats swap to Engineering.

Core Expert Items

item_tardigrade

TARDIGRADE

"Essential for blocking hits in late waves when the screen is full."

item_laser_turret

LASER TURRET

"Benefits from your high Engineering in the second half and slows enemies."

item_scope

SCOPE

"Provides the Ranged Damage that this character multiplies significantly."

Arsenal: Recommended Starting Weapons

weapon_wrench
weapon_screwdriver
weapon_plank
weapon_pistol
weapon_smg
weapon_revolver
weapon_double_barrel_shotgun
weapon_crossbow