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Danger 5 Verified
character_builder

BUILDER

Character Unlock

Unlocked by default

Class Modifiers

Starts with 1 Builder's Turret
Every 5 uncollected materials convert to +1% Structure attack speed and +1 Structure Range (end of wave)
Engineering modifications increased by 50%
+20 Harvesting
Cannot have structures
-30% pickup range
Damage modifications reduced by 75%

Build Strategy

Engineering Turret Army

Builder turns uncollected materials into structure stats and starts with a Builder's Turret. Every 5 uncollected materials at wave end convert to structure buffs. Stack Engineering to power up your structures, and let your turrets do most of the killing. Damage modifications are reduced by 75% so weapon damage is nearly irrelevant.

Cannot have normal structures — only Builder's Turrets count. Don't bother with Damage stats; Engineering and Harvesting carry you.

Stat Priorities

Focus

Engineering
Harvesting
% Speed

Secondary

Max HP
Armor
% Dodge

Avoid

% Damage
Melee Damage
Ranged Damage

Expert Tips

1

Intentionally leave materials uncollected near wave end for structure buffs.

2

Stack Engineering — it directly powers your turret's attack speed and range.

3

Harvesting is boosted 50% by your class modifier — prioritize it.

4

Pickup range is -30% — position yourself to collect key drops.

Core Expert Items

item_robot_arm

ROBOT ARM

"Direct Engineering boost powering all your structures."

item_wheat

WHEAT

"Converts Harvesting into Damage, one of few reliable damage sources."

item_crown

CROWN

"Maximizes material income for structure conversion stacks."

Arsenal: Recommended Starting Weapons

weapon_wand
REC
weapon_brick
weapon_plank
weapon_javelin
weapon_double_barrel_shotgun
weapon_laser_gun
weapon_medical_gun
weapon_revolver
weapon_shredder
weapon_smg
weapon_slingshot
weapon_ghost_scepter
weapon_flute
weapon_taser