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Danger 5 Verified
character_arms_dealer

ARMS DEALER

Character Unlock

Recycle 12 weapons during a run

Class Modifiers

+30 Harvesting
Damage modifications are increased by +33%
You start with 1 Dangerous Bunny
Shops always sell at least 1 weapon
All of your weapons are destroyed when entering a shop
-95% Weapons Price

Build Strategy

Weapon Cycling Tycoon

Your weapons are destroyed every wave. You start with high harvesting and dangerous bunny. The key is maintaining high harvesting to afford buying a full set of weapons every round. You generally want one weapon per wave number (e.g., 5 weapons for wave 5).

You can build Elemental (Scared Sausage/Snake) to deal damage regardless of weapon quality, or go full Melee/Ranged depending on what you lock in shops.

Stat Priorities

Focus

Harvesting
damage
Max HP

Secondary

Armor
Luck
% Speed

Expert Tips

1

Lock weapons in the shop to influence future rolls.

2

Use 'Damage' items rather than flat melee/ranged stats.

3

Buy non-weapon damage sources like Cyberball or Elephant.

Core Expert Items

item_dangerous_bunny

DANGEROUS BUNNY

"You start with this; it gives free rerolls to find weapons."

item_scared_sausage

SCARED SAUSAGE

"Allows you to deal damage even with bad weapon rolls if you have elemental damage."

Arsenal: Recommended Starting Weapons

weapon_pistol
REC